![]() Let name = dir "/tmp/images/buffer-" now. Obj.readImageStreamThreadly( 100, targetType, 1) Let ffmpegNode = FFmpegNode.init(video_addr, 2, false, false, logLevel, 1, true) Windows not support c11 yet, so don't use it on windows! Examples const FFmpegNode = require( 'ffmpeg-nodejs') Ĭonst logLevel = FFmpegNode.LEVEL().INFO If you want more command, please see package.json scripts, and do not use cmake or make directly, because it not a pure c project, it is a NODEJS project. Then compiling command is as follows: npm install (or npm run compile or yarn build) FFmpeg itself consists of several libraries. A bunch of apps you probably recognize use FFmpeg underneath the hood such as Youtube, iTunes, Audacity, Handbrake, Blender, OBS, and Streamlabs just to name a few. If you had not installed ffmpeg-dev whose version is 4.x, and libjpeg, you should install nasm and pkg-config first FFmpeg is a super popular open source project written in C that allows users to work with video, audio, and images. I suggest that you read the book "c primer plus" ![]() I can share the source code if that’s helpful. ENTRYPOINT 'node', 'server.js' I wrote server.js to verify I can run ffmpeg commands in my NodeJS app. NOTE: x means your system package manager command, like apt, yum, dnf, or something else. FROM node:16 RUN apt update
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